c++ - Stable Fluids in 3D Example -


has run across or have example of jos stam's stable fluids in 3d? need pursue 3d version of in opengl have been having terrible time doing so. there example of preferably in opengl/c/c++?

this best information found solving navier stokes equitation (searched 6 month ago): link text. explains every part of equitation solver in easy way have ever found. haven't looked intensively jos stam's paper, seems based on equitation.

however link posted in 2d, code easy, should no problem add 1 (or more xd) additional dimension.

edit:i realized talk have linked held jos stam :). small world. nevertheless talk better documented pdf, hope helps.


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