What are the required steps for learning 3D animation? -
i want develop 3d animations scientific demonstrations. familiar java & c++. not clear basics of 3d or 2d graphics, nor familiar 3d animation tools blender , maya, , haven't been able find resources learning these topics. so, beginner steps should take learn 3d graphics?
when want learn visualisation in 3d application (maya, 3dmax, softimage, blender aso) software , read manuals , visit sites of developer (eg. autodesk site, blender site).
in addition, there lot of forums information (cgsociety aso) , tutorial sites in internet. buy books or learning dvd´s (for example gnomon) needed topic.
learn model , how make renderings (mental ray, vray) before start animation.
learning 3d graphics wide field , has steep learning curve...
if got decent knowledge can maybe apply animation mentor...
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