c++ - Using Qt's QGraphicsScene/QGraphicsView for 2D games -


has of guys ever tried writing 2d game in c++ using qt's qgraphicsscene/qgraphicsview classes purpose of rendering , collision detection? perform if there many moving/animated objects on scene? there caveats? in general, can point me games written using qt's graphics facilities?

thanks in advance.

i tried use them rendering. don't perform well, besides qt not adapt game: they're pretty heavy library doing lots of stuff. event handling not lightweight.

if it's simple game should ok; api easy use , can set use opengl or software rendering flag. if want write real game should opt else, thought games.


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